include node_modules so release .zip is deployable

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2023-11-24 17:44:25 -05:00
parent 6c86cfe5d2
commit 8b11c41267
8963 changed files with 874175 additions and 1 deletions
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"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
var __read = (this && this.__read) || function (o, n) {
var m = typeof Symbol === "function" && o[Symbol.iterator];
if (!m) return o;
var i = m.call(o), r, ar = [], e;
try {
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
}
catch (error) { e = { error: error }; }
finally {
try {
if (r && !r.done && (m = i["return"])) m.call(i);
}
finally { if (e) throw e.error; }
}
return ar;
};
var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
if (ar || !(i in from)) {
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
ar[i] = from[i];
}
}
return to.concat(ar || Array.prototype.slice.call(from));
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.MutableSingleton = void 0;
//================================================================
/**
* @packageDocumentation
* @module std
*/
//================================================================
var SharedMutex_1 = require("./SharedMutex");
var SharedLock_1 = require("./SharedLock");
var UniqueLock_1 = require("./UniqueLock");
/**
* Mutable singleton generator.
*
* The `MutableSingleton` is an asynchronous singleton generator class who guarantees the *lazy
* constructor* to be called *"only one at time"*. The *"only one at time"* would always be
* kepted, even in the race condition.
*
* Create a `MutableSingleton` instance with your custom *lazy constructor* and get the promised
* value through the {@link MutableSingleton.get}() method. The {@link MutableSingleton.get}()
* method would construct the return value following below logics:
*
* - At the first time: calls the *lazy constructor* and returns the value.
* - After the *lazy construction*: returns the pre-constructed value.
* - Race condition:
* - simultaneously call happens during the *lazy construction*.
* - guarantees the *"only one at time"* through a *mutex*.
*
* If you want to reload the promised value, regardless of whether the *lazy construction* has
* been completed or not, call the {@link MutableSingleton.reload}() method. It would call the
* *lazy constructor* forcibly, even if the *lany construction* has been completed in sometime.
*
* @template T Type of the promised value to be lazy-constructed.
* @author Jeongho Nam - https://github.com/samchon
*/
var MutableSingleton = /** @class */ (function () {
/* ---------------------------------------------------------------
CONSTRUCTORS
--------------------------------------------------------------- */
/**
* Initializer Constructor.
*
* Create a new `Singleton` instance with the *lazy consturctor*.
*
* @param closure Lazy constructor function returning the promised value.
*/
function MutableSingleton(closure) {
this.closure_ = closure;
this.mutex_ = new SharedMutex_1.SharedMutex();
this.value_ = NOT_MOUNTED_YET;
}
/**
* Reload value.
*
* The `MutableSingleton.reload()` method enforces to call the *lazy constructor*, regardless
* of whether the *lazy construction* has been completed or not. Therefore, even if the *lazy
* construction* has been completed in sometime, the `MutableSingleton.reload()` will call
* the *lazy constructor* again.
*
* @return Re-constructed value.
*/
MutableSingleton.prototype.reload = function () {
var args = [];
for (var _i = 0; _i < arguments.length; _i++) {
args[_i] = arguments[_i];
}
return __awaiter(this, void 0, void 0, function () {
var output;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, UniqueLock_1.UniqueLock.lock(this.mutex_, function () { return __awaiter(_this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this.closure_.apply(this, __spreadArray([], __read(args), false))];
case 1:
output = _a.sent();
this.value_ = output;
return [2 /*return*/];
}
});
}); })];
case 1:
_a.sent();
return [2 /*return*/, output];
}
});
});
};
/**
* Configure value.
*
* The `MutableSingleton.set()` method enforces the singleton to have a specific value.
*
* @param value The value to configure
*/
MutableSingleton.prototype.set = function (value) {
return __awaiter(this, void 0, void 0, function () {
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, UniqueLock_1.UniqueLock.lock(this.mutex_, function () {
_this.value_ = value;
})];
case 1:
_a.sent();
return [2 /*return*/];
}
});
});
};
/**
* Clear value.
*
* The `MutableSingleton.clear()` is a method clearing cached value.
*
* Therefore, when {@link get} being called, closure of constructor would be reused.
*/
MutableSingleton.prototype.clear = function () {
return __awaiter(this, void 0, void 0, function () {
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, UniqueLock_1.UniqueLock.lock(this.mutex_, function () {
_this.value_ = NOT_MOUNTED_YET;
})];
case 1:
_a.sent();
return [2 /*return*/];
}
});
});
};
/* ---------------------------------------------------------------
ACCESSORS
--------------------------------------------------------------- */
/**
* Get promised value.
*
* `MutableSingleton.get()` method returns the *lazy constructed value*. It guarantees the
* *lazy constructor* to be called *"only one at time"*. It ensures the *"only one at time"*,
* even in the race condition.
*
* If the promised value is not constructed yet (call this method at the first time), the
* *lazy constructor* would be called and returns the promised value. Otherwise, the promised
* value has been already constructed by the *lazy constructor* (this method already had been
* called), returns the pre-generated value.
*
* Also, you don't need to worry anything about the race condition, who may be occured by
* calling the `MutableSingleton.get()` method simultaneously during the *lazy construction*
* is on going. The `MutableSingleton` guarantees the *lazy constructor* to be called
* only one at time by using the {@link UniqueLock.lock} on a {@link Mutex}.
*
* @return The *lazy constructed* value.
*/
MutableSingleton.prototype.get = function () {
var args = [];
for (var _i = 0; _i < arguments.length; _i++) {
args[_i] = arguments[_i];
}
return __awaiter(this, void 0, void 0, function () {
var output;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
output = NOT_MOUNTED_YET;
return [4 /*yield*/, SharedLock_1.SharedLock.lock(this.mutex_, function () { return __awaiter(_this, void 0, void 0, function () {
return __generator(this, function (_a) {
output = this.value_;
return [2 /*return*/];
});
}); })];
case 1:
_a.sent();
if (!(output === NOT_MOUNTED_YET)) return [3 /*break*/, 3];
return [4 /*yield*/, UniqueLock_1.UniqueLock.lock(this.mutex_, function () { return __awaiter(_this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
// COULD BE COMPLETED DURING WAITING
if (this.value_ !== NOT_MOUNTED_YET) {
output = this.value_;
return [2 /*return*/];
}
return [4 /*yield*/, this.closure_.apply(this, __spreadArray([], __read(args), false))];
case 1:
// CALL THE LAZY-CONSTRUCTOR
output = _a.sent();
this.value_ = output;
return [2 /*return*/];
}
});
}); })];
case 2:
_a.sent();
_a.label = 3;
case 3: return [2 /*return*/, output];
}
});
});
};
/**
* Test whether the value has been loaded.
*
* The `MutableSingleton.is_loaded()` method tests whether the singleton has coompleted to
* constructing its value or not. If the singleton value is on the construction by the
* {@link MutableSingleton.get} or {@link MutableSingleton.reload} method, the
* `MutableSingleton.is_loaded()` would wait returning value until the construction has been
* completed.
*
* @returns Whether loaded or not
*/
MutableSingleton.prototype.is_loaded = function () {
return __awaiter(this, void 0, void 0, function () {
var loaded;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
loaded = false;
return [4 /*yield*/, SharedLock_1.SharedLock.lock(this.mutex_, function () { return __awaiter(_this, void 0, void 0, function () {
return __generator(this, function (_a) {
loaded = this.value_ !== NOT_MOUNTED_YET;
return [2 /*return*/];
});
}); })];
case 1:
_a.sent();
return [2 /*return*/, loaded];
}
});
});
};
return MutableSingleton;
}());
exports.MutableSingleton = MutableSingleton;
/**
* @hidden
*/
var NOT_MOUNTED_YET = {};
//# sourceMappingURL=MutableSingleton.js.map