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import { ITimedLockable } from "../base/thread/ITimedLockable";
/**
* Counting semaphore.
*
* @author Jeongho Nam - https://github.com/samchon
*/
export declare class Semaphore<Max extends number = number> {
private queue_;
private acquiring_;
private max_;
/**
* Initializer Constructor.
*
* @param max Number of maximum sections acquirable.
*/
constructor(max: Max);
/**
* Get number of maximum sections lockable.
*
* @return Number of maximum sections lockable.
*/
max(): Max;
/**
* Acquires a section.
*
* Acquires a section until be {@link release released}. If all of the sections in the
* semaphore already have been acquired by others, the function call would be blocked until
* one of them returns its acquisition by calling the {@link release} method.
*
* In same reason, if you don't call the {@link release} function after you business, the
* others who want to {@link acquire} a section from the semaphore would be fall into the
* forever sleep. Therefore, never forget to calling the {@link release} function or utilize
* the {@link UniqueLock.lock} function instead with {@link Semaphore.get_lockable} to ensure
* the safety.
*/
acquire(): Promise<void>;
/**
* Tries to acquire a section.
*
* Attempts to acquire a section without blocking. If succeeded to acquire a section from the
* semaphore immediately, it returns `true` directly. Otherwise all of the sections in the
* semaphore are full, the function gives up the trial immediately and returns `false`
* directly.
*
* Note that, if you succeeded to acquire a section from the semaphore (returns `true) but do
* not call the {@link release} function after your business, the others who want to
* {@link acquire} a section from the semaphore would be fall into the forever sleep.
* Therefore, never forget to calling the {@link release} function or utilize the
* {@link UniqueLock.try_lock} function instead with {@link Semaphore.get_lockable} to ensure
* the safety.
*
* @return Whether succeeded to acquire or not.
*/
try_acquire(): Promise<boolean>;
/**
* Tries to acquire a section until timeout.
*
* Attempts to acquire a section from the semaphore until timeout. If succeeded to acquire a
* section until the timeout, it returns `true`. Otherwise failed to acquiring a section in
* given the time, the function gives up the trial and returns `false`.
*
* Failed to acquiring a section in the given time (returns `false`), it means that there're
* someone who have already {@link acquire acquired} sections and do not return them over the
* time expiration.
*
* Note that, if you succeeded to acquire a section from the semaphore (returns `true) but do
* not call the {@link release} function after your business, the others who want to
* {@link acquire} a section from the semaphore would be fall into the forever sleep.
* Therefore, never forget to calling the {@link release} function or utilize the
* {@link UniqueLock.try_acquire_for} function instead with {@link Semaphore.get_lockable} to
* ensure the safety.
*
* @param ms The maximum miliseconds for waiting.
* @return Whether succeded to acquire or not.
*/
try_acquire_for(ms: number): Promise<boolean>;
/**
* Tries to acquire a section until timeout.
*
* Attempts to acquire a section from the semaphore until time expiration. If succeeded to
* acquire a section until the time expiration, it returns `true`. Otherwise failed to
* acquiring a section in the given time, the function gives up the trial and returns `false`.
*
* Failed to acquiring a section in the given time (returns `false`), it means that there're
* someone who have already {@link acquire acquired} sections and do not return them over the
* time expiration.
*
* Note that, if you succeeded to acquire a section from the semaphore (returns `true) but do
* not call the {@link release} function after your business, the others who want to
* {@link acquire} a section from the semaphore would be fall into the forever sleep.
* Therefore, never forget to calling the {@link release} function or utilize the
* {@link UniqueLock.try_acquire_until} function instead with {@link Semaphore.get_lockable}
* to ensure the safety.
*
* @param at The maximum time point to wait.
* @return Whether succeded to acquire or not.
*/
try_acquire_until(at: Date): Promise<boolean>;
/**
* Release sections.
*
* When you call this {@link release} method and there're someone who are currently blocked
* by attemping to {@link acquire} a section from this semaphore, *n* of them
* (FIFO; first-in-first-out) would {@link acquire} those {@link release released} sections
* and continue their executions.
*
* Otherwise, there's not anyone who is {@link acquire acquiring} the section or number of
* the blocked are less than *n*, the {@link OutOfRange} error would be thrown.
*
* > As you know, when you succeeded to {@link acquire} a section, you don't have to forget
* > to calling this {@link release} method after your business. If you forget it, it would
* > be a terrible situation for the others who're attempting to {@link acquire} a section
* > from this semaphore.
* >
* > However, if you utilize the {@link UniqueLock} with {@link Semaphore.get_lockable}, you
* > don't need to consider about this {@link release} method. Just define your business into
* > a callback function as a parameter of methods of the {@link UniqueLock}, then this
* > {@link release} method would be automatically called by the {@link UniqueLock} after the
* > business.
*
* @param n Number of sections to be released. Default is 1.
* @throw {@link OutOfRange} when *n* is greater than currently {@link acquire acquired} sections.
*/
release(n?: number): Promise<void>;
private _Cancel;
}
/**
*
*/
export declare namespace Semaphore {
/**
* Capsules a {@link Semaphore} to be suitable for the {@link UniqueLock}.
*
* @param semaphore Target semaphore to capsule.
* @return Lockable instance suitable for the {@link UniqueLock}
*/
function get_lockable<SemaphoreT extends Pick<Semaphore, "acquire" | "try_acquire" | "try_acquire_for" | "try_acquire_until" | "release">>(semaphore: SemaphoreT): ITimedLockable;
}