fix pixels staying on after render
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@@ -26,7 +26,7 @@ func (f Font) ToColor(char string, c color.RGBA) ([][]color.RGBA, error) {
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crowColor.R = crowColor.R * pixel
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crowColor.G = crowColor.G * pixel
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crowColor.B = crowColor.B * pixel
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crowColor.A = 0xff * pixel
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crowColor.A = 0xff
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crow = append(crow, crowColor)
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}
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